

Thanks to a wonderful tutorial video by Blender Facile, I learned how I could also use this feature to convert a single flower model into the trademark ball of flowers for the rhododendron. They are typically used for animating dust, smoke, water, and hair. I had never heard of “Particle Systems” before and with good cause. It was a Blender animation feature helped me pull off my vision.

Homesick for the Appalachian Trail, I embarked on making rhododendron themed drawer pulls. It has a lot of extra features or capabilities we don’t use for 3D Printing. One of the things that gives Blender its reputation of having a large learning curve is it is geared towards animation.
